#include "DestoryElementalMessage.h"
#include "Elemental.h"

CDestoryElementalMessage::CDestoryElementalMessage(CElemental* die)
	: CMessage(Msg_DestroyElemental)
{
	die->AddRef();
	unit = die;
}


CDestoryElementalMessage::~CDestoryElementalMessage(void)
{
	unit->Release();
}
